It's about time I updated this thing. I've been working on the HUD elements for the 5 Past Midnight zombie game. Any screens I show will be standalone jpgs and will not show anything from the game.
I have decided to go with a retro HUD reminiscent of 1995 games such as DOOM and Wolfenstein 3D.
I'm still working on animating the brain to show the evolution of damage received.
Effects I'm considering include: Outer Glow, Bites(A portion of the brain will be taken away in the form of a bite), Diseased Look(Gradual Color change proportionate to current health %).
More to be added.
This project is really getting me motivated as we move along.
More space will be allowed for the score sections numbers as they will likely pass the 3-digit range.
It's a very simple design but it delivers all the necessary information. The one aspect I will have to be careful about is the size of the HUD bar itself. If it takes up too much room you may feel restricted during the game.
(Opacity options may have to be considered if this is too problematic. Although a more minimalist design may be just as effective.)
-Updated with 640x100 jpg

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